Congrats on winning 4th Place in the Reality++ Game Jam 2025! You did not give us an email to reach out to you about claiming your prize. please respond with your full discord name here so I can message you about prize info. According to our official rules, you have 72 hours to respond, if you don't , then your prize will be forfeited.
Thanks for the warning. I just updated it so the start screen readjust for the user height on start. I saw the pause button was not working, fixed that. It was working for me on an Oculus 2, hopefully it was just a height issue on your end. Maybe using Oculus XR plugin for Unity only allows Oculus headsets? I have not made a VR game in 2 years and forgot. Remembered Oculus plug in was generally easier to set up than OpenXR.
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Congrats on winning 4th Place in the Reality++ Game Jam 2025! You did not give us an email to reach out to you about claiming your prize. please respond with your full discord name here so I can message you about prize info. According to our official rules, you have 72 hours to respond, if you don't , then your prize will be forfeited.
Thanks! I have joined your discord. heartingninja is my username. Display name is heartingNinja.
im having troubles getting this to run in VR mode, otherwise it starts up fine,
Thanks for the warning. I just updated it so the start screen readjust for the user height on start. I saw the pause button was not working, fixed that. It was working for me on an Oculus 2, hopefully it was just a height issue on your end. Maybe using Oculus XR plugin for Unity only allows Oculus headsets? I have not made a VR game in 2 years and forgot. Remembered Oculus plug in was generally easier to set up than OpenXR.
I am also having difficulty getting the game to work as a vr game (non-oculus headset). I could sort of play it with wasd as a pancake game though.
thanks for the info. using the oculus xr plug in for unity makes it oculus only it seems. Should have picked open xr I guess.